Skip to main content

Timers in AVR

TimersAVR Series

Timers are used everywhere. Without timers, you would end up nowhere! The range of timers vary from a few microseconds (like the ticks of a processor) to many hours (like the lecture classes :( ), and AVR is suitable for the whole range! AVR boasts of having a very accurate timer, accurate to the resolution of microseconds! This feature makes them suitable for timer applications. Let’s see how.
You come across timers everyday. Simplest example hangs on your wall or maybe tied around your wrist. You can say that they have a unique property to measure time. Everything in this world is synchronized with time. You wake up at, say, 6 o’clock; you work everyday for 8 hours; you need to drink water every 4 hours, etc. But the concept of timers isn’t confined to your daily routines. Every electronic component works on a time base. This time base helps to keep all the work synchronized. Without a time base, you would have no idea as to when to do a particular thing.
Thus, timers is an important concept in the field of electronics. You can generate a time base using a timer circuit, using a microcontroller, etc. Since all the microcontrollers work at some predefined clock frequency, they all have a provision to set up timers.
AVR boasts of having a timer which is very accurate, precise and reliable. It offers loads of features in it, thus making it a vast topic. In this tutorial, we will discuss the basic concepts of AVR Timers. We will not be dealing with any code in this tutorial, just the concepts. The procedure of generating timers and their codes will be discussed in subsequent posts.

Timers as registers

So basically, a timer is a register! But not a normal one. The value of this register increases/decreases automatically. In AVR, timers are of two types: 8-bit and 16-bit timers. In an 8-bit timer, the register used is 8-bit wide whereas in 16-bit timer, the register width is of 16 bits. This means that the 8-bit timer is capable of counting 2^8=256 steps from 0 to 255 as demonstrated below.
8 bit Counter
8 bit Counter
Similarly a 16 bit timer is capable of counting 2^16=65536 steps from 0 to 65535. Due to this feature, timers are also known as counters. Now what happens once they reach their MAX? Does the program stop executing? Well, the answer is quite simple. It returns to its initial value of zero. We say that the timer/counter overflows.
In ATMEGA32, we have three different kinds of timers:
The best part is that the timer is totally independent of the CPU. Thus, it runs parallel to the CPU and there is no CPU’s intervention, which makes the timer quite accurate.
Apart from normal operation, these three timers can be either operated in normal mode, CTC mode or PWM mode. We will discuss them one by one.

Timer Concepts

Basic Concepts

Since childhood, we have been coming across the following formula:
T = 1/fNow suppose, we need to flash an LED every 10 ms. This implies that its frequency is 1/10ms = 100 Hz. Now let’s assume that we have an external crystal XTAL of 4 MHz. Hence, the CPU clock frequency is 4 MHz. Now, as I said that the timer counts from 0 to TOP. For an 8-bit timer, it counts from 0 to 255 whereas for a 16-bit timer it counts from 0 to 65535. After that, they overflow. This value changes at  every clock pulse.
Let’s say the timer’s value is zero now. To go from 0 to 1, it takes one clock pulse. To go from 1 to 2, it takes another clock pulse. To go from 2 to 3, it takes one more clock pulse. And so on. For F_CPU = 4 MHz, time period T = 1/4M = 0.00025 ms. Thus for every transition (0 to 1, 1 to 2, etc), it takes only0.00025 ms!
Now, as stated above, we need a delay of 10 ms. This maybe a very short delay, but for the microcontroller which has a resolution of 0.00025 ms, its quite a long delay! To get an idea of how long it takes, let’s calculate the timer count from the following formula:
Timer CountSubstitute Required Delay = 10 ms and Clock Time Period = 0.00025 ms, and you get Timer Count = 39999. Can you imagine that? The clock has already ticked 39999 times to give a delay of only 10 ms!
Now, to achieve this, we definitely cannot use an 8-bit timer (as it has an upper limit of 255, after which it overflows). Hence, we use a 16-bit timer (which is capable of counting up to 65535) to achieve this delay.

The Prescaler

Assuming F_CPU = 4 MHz and a 16-bit timer (MAX = 65535), and substituting in the above formula, we can get a maximum delay of 16.384 ms. Now what if we need a greater delay, say 20 ms? We are stuck?!
Well hopefully, there lies a solution to this. Suppose if we decrease the F_CPU from 4 MHz to 0.5 MHz (i.e. 500 kHz), then the clock time period increases to 1/500k = 0.002 ms. Now if we substitute Required Delay = 20 ms and Clock Time Period = 0.002 ms, we get Timer Count = 9999As we can see, this can easily be achieved using a 16-bit timer. At this frequency, a maximum delay of 131.072 ms can be achieved.
Now, the question is how do we actually reduce the frequency? This technique of frequency division is called prescaling. We do not reduce the actual F_CPU. The actual F_CPU remains the same (at 4 MHz in this case). So basically, we derive a frequency from it to run the timer. Thus, while doing so, we divide the frequency and use it. There is a provision to do so in AVR by setting some bits which we will discuss later.
But don’t think that you can use prescaler freely. It comes at a cost. There is a trade-off between resolution and duration. As you must have seen above, the overall duration of measurement has increased from a mere 16.384 ms to 131.072 ms. So has the resolution. The resolution has also increased from 0.00025 ms to 0.002 ms (technically the resolution has actually decreased). This means each tick will take 0.002 ms. So, what’s the problem with this? The problem is that the accuracy has decreased. Earlier, you were able to measure duration like 0.1125 ms accurately (0.1125/0.00025 = 450), but now you cannot (0.1125/0.002 = 56.25). The new timer can measure 0.112 ms and then 0.114 ms. No other value in between.

Choosing Prescalers

Let’s take an example. We need a delay of 184 ms (I have chosen any random number). We have F_CPU = 4 MHz. The AVR offers us the following prescaler values to choose from: 8, 64, 256 and 1024. A prescaler of 8 means the effective clock frequency will be F_CPU/8. Now substituting each of these values into the above formula, we get different values of timer value. The results are summarized as below:
Choosing Prescaler
Choosing Prescaler
Now out of these four prescalers, 8 cannot be used as the timer value exceeds the limit of 65535. Also, since the timer always takes up integer values, we cannot choose 1024 as the timer count is a decimal digit. Hence, we see that prescaler values of 64 and 256 are feasible. But out of these two, we choose 64 as it provides us with greater resolution. We can choose 256 if we need the timer for a greater duration elsewhere.
Thus, we always choose prescaler which gives the counter value within the feasible limit (255 or 65535) and the counter value should always be an integer.
We will discuss how to implement it in later posts.

Interrupts

Well, this is not exclusively related to timers, but I thought of discussing it as it is used in a variety of places. Let me explain it using an analogy. Say now you are reading my post. It’s dinner time and your mom (only if you live with your mom ;)) calls you for dinner. What do you do (if she gets too creepy)? You save your work and attend to your mom’s call, then return and resume reading. This is an example of interrupt.
In most microcontrollers, there is something called interrupt. This interrupt can be fired whenever certain conditions are met. Now whenever an interrupt is fired, the AVR stops and saves its execution of the main routine,  attends to the interrupt call (by executing a special routine, called the Interrupt Service Routine, ISR) and once it is done with it, returns to the main routine and continues executing it.
For example, in the condition of counter overflow, we can set up a bit to fire an interrupt whenever an overflow occurs. Now, during execution of the program, whenever an overflow occurs, an interrupt is fired and the CPU attends to the corresponding ISR. Now it’s up to us what do we want to do inside the ISR. We can toggle the value of a pin, or increment a counter, etc etc.
If you didn’t get the concept of interrupts and ISR, behold for sometime till we discuss it how to implement it in hardware.
So folks, I guess this much is enough for you to get a hold of what timers are and the features of AVR Timers. From the next post, we will implement these concepts and learn how to code the AVR!

Comments

Popular posts from this blog

PCB Design using EAGLE – Part 1: Introduction to EAGLE and Software Environment

Have you ever come across a situation where you prototyped a project on a solderless breadboard and liked it so much that you want it on a PCB? Well, read on! So far we have been writing software programs, building binaries out of them and executing them on micro-controllers. It’s time to get physical now! This post, and a couple of upcoming posts will deal with this very thing – how to realize your project in hardware. We’ll deal with PCBs, and also learn how to design and fabricate them. PCB of NI myRIO (Source: National Instruments) Introduction to PCB Design If you are an electronics hobbyist you might have probably designed many electronic circuits and even prototyped them on a breadboard. Now it’s time to step up to the next level. Let’s design the same on a PCB. This article and a couple more of them will be addressing the topic of PCB designing. There are many types of circuits that you can design on a PCB – like analog, digital, RF – and the PCB layout may make

The ADC of the AVR

Analog to Digital Conversion Most real world data is analog. Whether it be temperature, pressure, voltage, etc, their variation is always analog in nature. For example, the temperature inside a boiler is around 800°C. During its light-up, the temperature never approaches directly to 800°C. If the ambient temperature is 400°C, it will start increasing gradually to 450°C, 500°C and thus reaches 800°C over a period of time. This is an analog data. Signal Acquisition Process Now, we must process the data that we have received. But analog signal processing is quite inefficient in terms of accuracy, speed and desired output. Hence, we convert them to digital form using an Analog to Digital Converter (ADC). Signal Acquisition Process In general, the signal (or data) acquisition process has 3 steps. In the  Real World , a  sensor  senses any physical parameter and converts into an equivalent analog electrical signal. For efficient and ease of signal processing, this analo

Nvidia Announces New Drive CX And PX Automotive Tech At CES

Right after the company announced the new Tegra X1 mobile SoC at a press conference in Las Vegas, Nvidia's CEO, Jen-Hsun Huang, went on to announce the company's plans in the automotive space. As it turns out, actually, it will be doing quite a bit, and the way we see it, it may even be what the automotive industry needs. The first announcement in the category was the Nvidia Drive CX, which the graphics card maker calls a "Digital Cockpit Computer." The idea behind it is to be a single central computing system that takes care of all the displays inside the car. Nvidia believes that in the future, cars will have more and more screens built in, and having all of it managed from a central computer is what will make it shine. Today's high-tech cars have about 700 thousand pixels that need to be pushed, which isn't that much. Despite that, Nvidia built the Drive CX to be powerful enough to push up to 16.6 million pixels. This makes sense, though, as by addi